Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a horde of attacking enemies. For example, you skipped over Sucker Punch and Crippling Cloud, both of which add additional weak to your deck, which could have saved you. Sleeping on them is a sign of missing Defect's second great strength. Crippling Cloud, Corpse Explosion), a means of defense (Dodge and Roll, Leg Sweep, Escape Plan) and a means of scaling (Catalyst, Snecko Skull). Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Picking more events usually leads to less chip damage from battles and more deck alterations (opportunities to upgrade, duplicate, trade cards etc) and relic events. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. PapaPancake8 Ascension 20 • 4 yr. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. Bouncing Flask, Crippling Cloud, Catalyst Reply jkafka •. Outmaneuver Silent Common Skill. I disagree on the crippling cloud/noxious fumes. To me, it seems a little bit underwhelming for 2 energy. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Slay the Spire. Great deck cycling. Footwork is an Uncommon Power for The Silent. Very risky relic to take, but not without huge upsides. At the end of Act 1 Astrolabe is usually better. Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. Uncommon Defect Card (Power) Cost: 1 At the end of combat, heal 7 (10) HP. Died to an elite (the stone head) because i couldnt kill it fast enough. 180K Members. Just won a game with Silent with what I thought would be a crap deck. i believe so, Dark Shackles gives -9 strength as a debuff and +9 strength at end of turn as a seperate effect which is not a debuff so it doesn't get cleared. For defense, every Footwork, After Image, Blur, Backflip, and Dash. Footwork is crazy good. All trademarks are property of their respective owners in the US and other countries. Card. Title: Crippling Cloud Type: Skill Rarity: Uncommon Character: Silent Cost: 2 Energy Effect: Apply 4 Poison and 2 Weak to ALL enemies. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Members OnlineGlacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. (1). Game description -------------------------------------------------------------------------------------------------------- Slay the Spire is a fun rogue-like / deck-building game in which you. 7. Good change!Full list of all 46 Slay The Spire achievements worth 1,070 gamerscore. ago. If both. caltrops was super effective on the heart, as was barricade :-) My most effective move was omniscience into double crippling cloud for 14 poison 8 weak on turn 1 :-)Next Discussion: Crippling Cloud. attack Die Die Die 1 A- Deal 13 damage to ALL enemies. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The Ironclad Slay the Spire – The IroncladDedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Discard 1 card. Global Achievements. Doppelganger Silent Rare Skill. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Exhaust. If I have both of those but no Footwork, Crippling Cloud becomes highly desirable. Slay the Spire Indie game Roguelike Gaming Role-playing video game. Doppelganger Silent Rare Skill. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Weak is just another form of midigation, which is necessary. Then you write that you should reconsider taking sozu when the spire gets harder. players. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. - Noxious Fumes+. However, it is basically outclassed in every way. Lets you hold onto more block cards for when you know you are being attacked. X-cost attacks like [ [Skewer]] and [ [Whirlwind]]. Edit: another thing to consider is that having this huge burst of front-loaded damage early in Act 1 can then allow you to take your scaling cards like Crippling Cloud and the discard synergy cards earlier than you might otherwise be able to, rather than having to grab damage commons like poisoned stab. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. Necronomicon - Event - Relic. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. Infinite Blades: Start each turn with 1 Shiv. Oh dear! Something has gone. Leg Sweep performs well all game, while Crippling Cloud really shines in the hallway fights of Act 2 and 3. I will almost always take this card Act 1. 327 gold. X Energy | Next turn, draw X (+1) cards and gain X (+1) Energy. Cold Snap Defect Common Attack. All Discussions. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). Mysteriously clean and smooth, dirt and grime fall off inexplicably. Nightmare allowing you do duplicate a card, giving you 3 copies of a card in your hand the next turn. I won't be disappointed to pick one up in early floors since it's an ok card. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. Community content is available under CC-BY-SA unless otherwise noted. When you have a daily with Hoarder, these can be just disgusting. 171K subscribers in the slaythespire community. Slay the Spire is a unique card-based combat game which is a combination of in which you must build your card decks with unique and powerful cards and then fight strange creatures who drop relics. Crippling Cloud is aoe weak and it inflicts poison. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Draw 1 card. Wiki Questions?Slay the Spire. Edit: In particular, Envenom and Crippling Poison. The discard is almost always an additional positive and not a negative. —————————— Silent has some of the most impactful cards in slay the spire. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. This is one of those cards that is a necessary evil. For upfront single target damage, Dagger Throw is reasonably efficient. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Deal 10 damage. Daily Slay the Spire Discussion (464/696): Preserved Insect. SantiagoxDeirdre • 4 yr. Much like the Ironclad is the classic warrior archetype, the Silent is your quintessential rogue. 2. 15 block is quite a lot if you don't have block scaling. Just for emphasis: Piercing Wail, Alchemize, Doppelganger, Malaise, Nightmare, Corpse Explosion. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Privacy Policy | Legal | Steam. 38. 1 Energy | Next turn gain 2 (3) Energy. This strategy should lead you to victory on most runs. Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. Wiki link. I actually think this relic is really neat, and I wish it wasn't a Shop Relic because it's super rare. Reduce the cost of all cards in your hand to 0 this turn. I will almost always take this card Act 1. If fighting a boss who can self purge, be defensive and delay catalyst until the boss go phase 2. And that’s if you don’t have it stolen by thieves in the first. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. Members Online. ago. This trifecta absolutely wrecks everything. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. Daily Discussion/Debate #107: Strange Spoon. All Discussions. Damage wise, caltrops if you're really. Then you write that you should reconsider taking sozu when the spire gets harder. Avoid the fringe use cards (half of paragraph 6) until you have a better grasp what cards and relics even exist. Idk, I run into my limits quite often with choker even on clad. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. Ironclad Pain build. See full list on slay-the-spire. Corpse Explosion Silent Rare Skill . Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Dash (Silent - Attack) 2. Attempting to Exhaust it will simply put it back to your hand. Twisted Funnel Shop (Silent only) Relic . Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Not sure how good it is yet, but it's definitely way more pickable than it was. The Collector is one of the three bosses encountered at the end of Act 2. Slay The Spire things that took you way too long to figure out. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. Global Leaderboards. I wish this relic was more common. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. You usually don't need a ton of offensive cards, and some cards like Crippling Cloud, Cloak and Dagger, and Dash can be offensive and defensive at the same time. Rarity:Boss. Second dex. Daily Discussion/Debate #34: Ghostly Armor. upgrade it gives you intangible, which is like 3 free turns. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. Quick Slash. attack Eviscerate 3 E Costs 1 less. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. Silent has a lot of great sources of weak (Leg Sweep, Malaise, Crippling Cloud) and some less great ones (Sucker Punch). So I just got a new phone after breaking my old one. It becomes a weaker card later in the game, but still reasonably useful at. Always starts with Spawn and always uses the Mega Debuff on turn 4. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. It's just way too good in whatever deck you're playing at any time, because AOE weak is superb defense, and it strips artifacts efficiently. Key cards: Envenom, Corpse Explosion, Noxious Fumes, Bouncing Flask, Catalyst. Not a terrible card but I’d much rather deal AoE with something like [[Crippling Cloud]] or of course [[Die Die Die]] if I can get it. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. At the start of each combat, apply 4 Poison to ALL enemies. Ironclad has a number of great cards that apply both weak and vulnerable, another few decent cards that apply weak, but not really any good cards that only apply vulnerable. Not sure how good it is yet, but it's definitely way more pickable than it was. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. 5%. Another powerful build that synergizes with Wraith Form is the “Poison” build, which utilizes cards like Noxious Fumes, Crippling Cloud, and Corpse Explosion to. Perhaps a better example is footwork+ over afterimages+. Exhaust. Slay the Spire. The basic Silent deck is so poor at dealing damage that you pretty much have to settle for whatever you're offered in the first few floors. Crippling cloud will even proc it twice! Yes! Envenom/Sadistic Nature is a favorite combo of mine, but I can see it working with defensive cards and other. EpicElf42 • 6 yr. I finally beat Slay the Spire today with my favorite charecter the silent useing a shive build, and it's left me with the impression that poison just dousn't compete with shivs. skill Doppelganger X D+ Next turn, draw X cards and gain X Energy. The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. Members Online. At the start of your turn, apply 2 (Upgraded: 3) Poison to ALL enemies. You can play them for 0 energy to proc the relic. Currently available on Windows, Mac, Linux, PS4, Nintendo. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. At the beginning of a Poisoned enemy's turn, they lose HP equal to the # of Poison stacks they have. Here we go, some rares now. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. Survivor is a Basic card. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Definitely a late game pickup in this scenario. 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. Maybe crippling cloud? But it's also a significant form of aoe damage. If an enemy is killed by an attack. I pick up crippling cloud too, because weak is strong. Next Discussion: Ink Bottle. WLP is a card I would pick up on floor 1, because while it isn' t great in act 1, it's such as important card to have access to for the remainder of the run. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. Bouncing Flask applies damage to enemies, killing them faster so they deal less damage. Daily Discussion/Debate #25: Bouncing Flask. fandom. Idk, I run into my limits quite often with choker even on clad. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Cold Snap Defect Common Attack. I even prefer poison stab because act 1 it's much better against the elites on average. Bouncing Flask also tackles the AoE problems decks generally find in act 2 which makes it great for taking on elites. I think I only picked it 1 or 2 times ever. Each bounce counts as a separate application of Poison. All 3 books are potential game winners, and I think Nilry's Codex is the most underrated of the 3 because of how annoying it is to use. Since combats in Slay the Spire are typically short, the reduction in. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. However, keeping the enemies weak every turn isn't really a goal. For some decks you just die, but electrodynamics/crippling cloud just obliterates them because they don't get damage reduced. Some legacy cards with new beta effects might not be shown correctly. 15 block is quite a lot if you don't have block scaling. Corpse Explosion is a Rare Skill for The Silent that applies Poison to one enemy and causes it to inflict a huge amount of damage to its companions upon death. 14. Most of my advice assumes that you play at Ascension 20, but you can still use it to improve your play at lower levels. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Daily Slay the Spire Discussion (134/696): Corpse Explosion. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. Backstab (Silent - Attack) Cost: 0 Energy. A large part of that endgame comes from the many relics available to players. Now this is, in my opinion, a very stylish card. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. e. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Discard build key cards: Tactician or Reflex. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. Even things like Burst-ing a Crippling Cloud or Piercing Wail can be great for crowd control. Similarly with Wraith Form, eventually your dex may dwindle to the point that you can no longer play block cards to prevent chip damage. Slay the Spire. Draw 1 card. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. The third category is Defect. Total achievements: 46. Upon Upgrade it causes all enemies to lose 8 Strength instead. Pukupokupo. Energy Relics. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. To me, it seems a little bit underwhelming for 2 energy. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Slayers. Wraith Form Silent Rare Power. It’s just a far weaker version of crippling cloud. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. There are three main ways a card can become Exhausted: Some cards Exhaust themselves when used (like Impervious). ago. The Ectoplasm ate the (Boss Relic) part of the title. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I have to travel halfway across the state every goddamned day. Maybe a crippling cloud if you have an upgrade. 5) If you see a wraith form, it may be worth picking it up. So long as you have skill cards, using Corruption makes them all 0 cost (and exhaust upon use), and the Dead Branch will keep conjuring new cards with each exhausted card. Good change!Game description-----Slay the Spire is a fun rogue-like /. Bouncing Flask, Leg Sweep, Blur, Catalyst, Adrenaline, Crippling cloud are some of the stronger ones. A staple of any poison based build. Slay the Spire is a deck-building roguelike indie game with an extensive endgame that allows for constant improvement. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Ectoplasm vs Sozu vs calling bell. The total possible damage that poison can deal over time can be calculated using the following formula: x*(x+1)/2, where x is the. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. It's really strong, and usually an easy pick for most decks. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Regular Price. If, for example, the enemy is attacking. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Nowadays I’d say Empty Cage is in the bottom half, maybe third of Boss Relics, even though it has no drawback just because of how replaceable it is. Helps proc Kunai, and benefits from it at the same time. Ironclad has the highest HP in Slay the Spire and focuses on a strong attack. Effect+: Apply 9 Poison. Daily Discussion Index. There’s also Crippling Poison, which more or less did what Crippling Cloud does now but with more weak and no AoE or exhaust. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Title: Neutralize. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. Effect: This turn, your next Attack is played twice. % of all. She as netrulize at start and great cards like leg sweep and crippling cloud. This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. Data accurate as of November 5. attack Dash 2 A- Gain 10 Block. Although it is strictly weaker since you only get the maximum benefit by targeting the middle enemy. The Witcher 3 also leaves on September 6, 2021. There’s also plenty of situations in act 2 where this relic is good, as it allows you to stack poison on minions that elites and bosses summon using something like [[Crippling Cloud]] and get that poison on the main enemy. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying knee, backstab, masterful stab are all great act 1 pickups and non-rare for the silent. Against shivs, it's more of a mild annoyance at worst. That being said, I don’t think that the Silent is one of the best characters in Slay the Spire, and usually opt for another class to play as. On almost every other fight, [[Twisted Funnel]] for 5 with ([[ Crippling Cloud+ ]] for 8 or [[ Bouncing Flask+ ]] for 16) seemed to be pretty reasonable front load. Beam Cell helps turn those harder to win runs into successful trips. It’s definitely strong if you get it early by significantly improving Bash. Empty Cage also doesn’t add cards to your deck which you may be better at the end of Act 2. It's nice as a source of weak, but there are also Crippling Cloud and Malaise (and Neutralize+). Can only have a maximum of 2 Torch Heads throughout the battle. Exhausting a card puts it in your exhaust pile. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Daily Slay the Spire Discussion (82/696): Bullet Time. Not sure how good it is yet, but it's definitely way more pickable than it was. Basically no deck doesn't want at least one copy. 3. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). Outside of desperately trying to get single target scaling against the 3 enemies mentioned above, it's an occasional enabler for Catalyst when you greeded it. - 3 Escape plans and 1 Flash of Steel as cantrip blocks/attacks. It's not as good as Crippling Cloud but I'm usually pretty happy to have one of these in my Silent decks. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. It’s very likely you get 12 damage for 0 energy. You must be logged in to compare these stats to your own. First time getting a proper infinite deck and got lucky with encountering a Transient. Bouncing Flask is a block card. When you take this relic, become Cursed. Say you have 1 energy left, and the Time Eater's counter is at 10. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members OnlineThis card is absolutely insane with piercing wail and crippling cloud. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. Crippling Cloud: 4(7) Corpse Explosion: 6(9) Noxious Fumes: 2(3) per turn; Envenom: 1 per unblocked attack; Catalyst: +1x(+2x) existing Poison. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. Plan your hand wisely when cards such as Dazed or Void are present in your hand. This is an early game pick up, that can help to satisfy your card draw against act1 elites. Complete the Ending with the Ironclad. Ethereal. This build is slightly harder to pull off if you are. I remember dropping an artifact + speed potion with sacred bark on the heart. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. A player finds an early Kunai, thinks "I'll only pick up cards that give me multiple attacks", ignores good stand-alone cards like Crippling Cloud and Dodge and Roll, and dies as a result of low card quality. WLP doesn't increase your output. Yeah, Nightmare, my brain bugged out and wrote "Adrenaline" and I didn't even realize it. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Noxious Fumes Silent Uncommon Power 1 Energy | At the start of your turn, apply 2(3) Poison to ALL enemies. The ritual has concluded. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. +1 strength with Shuriken after triple Grand Finale on. Daily Slay the Spire Discussion (481/696): Reaper. Deal 11 (Upgraded: 15) Damage. g. Won't spoil the specifics but my start was Silent, A18 => swap relic for boss relic into Pandora's Box => Grand Finale, Backflip, Deflect, Expertise, Doppelganger, Alchemize, Crippling Cloud, Sucker Punch. no finisher, searing blow, ritual dagger, windmill strike) 4. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Daily Slay the Spire Discussion (193/696): Double Tap. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Calculated Gamble is negative card advantage, it is trash without a lot of reflexes in your deck, or something like bandages / tingsha to make cycling your hand actually do something. Global Leaderboards. Deal 8 (Upgraded: 11) damage. Picking up this relic will give the player a Necronomicurse, an unplayable Card that cannot be removed from your deck by any means and cannot be truly Exhausted. Then you have weakness most turns and heel hook is a 5 damage when silent struggles early. 9 damage/1 energy in one turn isn't bad. video_call ADD A VIDEO. com by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Astrolabe vs. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Dash is a premium damage card. Corpse Explosion Silent Rare Skill. 6. The card draw is nice but not what you want act 1. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse.